// web_portfolio_v2.4


curriculum vitae

  • linkedin profile
  • selection of recent research outputs, 2018 → 2022.11


    conferences & talks

    creative projects (design, game, interactive)

    selection of recent research contributions, 2018 → 2022.11

    contributions to research discipline and environment

  • Processing Foundation GSoC (Google) 2022 project mentor for py5 ∙ 2020 Code in Place Section Leader, Stanford University ∙ Active and long-time involvement in the Processing Foundation and community

  • facilitation, networking and collaborations

  • PaperTracker 2019 Workshop presented @ SUAC (Shizuoka University of Art and Culture, Japan) ∙ Processing Community Day 2019 AUZ/NZ event co-organizer ∙ Open Jam Aoteroa 2018 event co-organiser

  • invitations to present research or similar

  • Invited to present PaperTracker at ICMC 2020 ∙ Python AMA 2020 sessions, Stanford University ∙ Invitation to run "Making the Invisible Visible" for Wellington City Gallery to accompany the exhibition of artist duo Semiconductor

  • outreach and engagement

  • Creative Technologies Workshop for The Innovative Young Minds 2020 programme ∙ presentation at NZPUG (2019) ∙ Web Development Workshop series for Te Kura Kaupapa Māori o Ngā Mokopuna (Wellington, 2018)

  • recognition of research outputs

  • Generative artwork selected for inclusion in Processing Foundation's official 20th Anniversary Community Catalog (2021) ∙ Learn Python Visually featured as's #1 New Release in Computer Graphics books ∙ Lost in Translation (VR game) exhibited at IXRW 2021 ∙ Digital Aquatics (generative artwork) featured in the 2020 P5 Showcase

  • research funding and support

  • Exploring Accessible Real-Time Rendering Pipelines for Virtual Production NZ$19,650 of SREF funding (2021) ∙ Lonely Artist received NZ$7,648 of MURF funding ∙ Sustainable Music Making for Everyone received NZ$11,500 of MURF funding ∙ No Starch Press book advance of US$5000 ∙ 2022 GovTech CreativeHQ fellow (WellingtonNZ-funded)

  • research prizes and awards

  • PYDE.ORG selected as a finalist for the 2021 New Zealand Open Source Awards ∙ Neocense (student video game) awarded Bronze in the 2021 Best Design Awards' "Digital" category ∙ Neocense received nominations as a 2021 Pavs (game awards) finalist in two categories: Excellence in Representation and Excellence in Accessibility

  • reviewing, refereeing, judging, evaluating and examining

  • Peer review of several journal articles for Multimedia Tools and Applications (Springer, 2021–) ∙ 2020/2021/2022 Kiwi Game Starter panel member ∙ World Summit Awards 2016–2018 International Panel Member and New Zealand Expert