selection of recent research outputs, 2018 → 2022.11
Bunn, T. (2021). Learn Python Visually: Creative Coding with Processing.py. J. Franklin, A. Choi, & P. Gaunt (Eds.), USA: No Starch Press. Retrieved from https://nostarch.com/
Bunn, T., & Guo, M. (2021). Lonely Artist: The Collected Edition. A. Xia (Ed.), Auckland, New Zealand: CHROMA, Kognika Ltd.. Retrieved from https://chroma.nz/
conferences & talks
Bunn, T., & Carrasco, T. (2022). Blender Scripting for Creative Coding Projects. In SIGGRAPH Asia 2022. Daegu, Korea. Doi: 10.1145/3550495.3558222
Bunn, T., Anslow, C., & Lundqvist, K. (2022). Towards a Python 3 IDE for Teaching Creative Programming. In ACM SIGPLAN SPLASH. Auckland, New Zealand
Bunn, T., & Carrasco, T. (2022, February 18). Generative Art with Python (using py5 and bpy). In Kiwi PyCon XI.
Bunn, T., & Carrasco, T. (2022). Demystifying the Python-Processing Landscape: An Overview of Tools Combining Python and Processing. In SIGGRAPH 2022. Vancouver, BC, Canada. doi: 10.1145/3532836.3536231
Bunn, T. (2021). uMantla (North) @ ADA 2021. In ADA Network symposium. New Zealand (moved online for COVID-19).
Bunn, T. (2021). uMzantsi (South): Exploration and Wave Motion Through Generative Art. In LINK 2021, Revista GEMInIS. Auckland, New Zealand: UFSCar. Retrieved from https://www.linksymposium.com/
Bunn, T., & Schmitz, J. (2021, August 22). Thonny + py5: A Python 3 Environment for Processing. In CC Fest 2021. New York, USA (online/virtual for COVID-19): Processing Foundation. Retrieved from https://processingfoundation.org/
Bunn, T. (2021). The Lonely Artists: Creating Comics as Catharsis. In 27th Australasian Humour Studies Network Conference. Wellington, New Zealand and online.
Bunn, T. (2021, February 4). Novel Visualizations with Python and p5. In DVS Outlier 2021. online.
Bunn, T. (2021, January 24). Coding Computifully. In CC (Creative Coding) Fest 2020. New York, USA: NYU ITP (online).
Bunn, T. (2020, May 27). Processing Python Mode for Creative Coding and Teaching. In LibreGraphics Meeting 2020. Rennes, France (moved online for COVID-19).
Bunn, T. (2020, May 20). Python code → Visual Output: Programming Images, Animation, and Interaction in Python (Code-in-Place, Stanford University). California, USA: Stanford University (online).
Bunn, T., He, J., Murnieks, A., & Rudnicki, R. (2020). PaperTracker: A Gamified Music & Tech Teaching Tool. In SIGGRAPH Asia 2020. SA 2020. doi:10.1145/3415264.3425440
Bunn, T. (2019, August 23). Processing.py: Creative Coding with Python. In PyCon X. Wellington, New Zealand: Victoria University of Wellington. Retrieved from https://python.nz/
Rudnicki, R., Bunn, T., He, J., & Murnieks, A. (2019). PaperTracker @ Tokyo Festival of Modular. In http://tfom.info/tfom-2019n/. Tokyo, Japan: Studio Mission. Retrieved from http://tfom.info/tfom-2019n/
creative projects (design, game, interactive)
Bunn, T. (2021). The End of random_seed(int(md5(b'Kepler 186f').hexdigest(), 16)). NEST, Coimbra Historical Centre, Portugal. Retrieved from http://pcdcoimbra.dei.uc.pt/2021/exhibition/between
Bunn, T., & Villares, A. (2021). Thonny-py5mode: A py5 Plug-In for the Thonny IDE. [Software]. https://pypi.org/: Python Package Index. Retrieved from https://pypi.org/project/thonny-py5mode/
Bunn, T., & Fontes, B. (2020). PYDE.ORG: Short, prototypical programs exploring the basics of programming with Processing.py [Website with transpiler]. Online: pyde.org. Retrieved from http://pyde.org/
Bunn, T., He, J., Murnieks, A., & Rudnicki, R. (2019, October 20). PaperTracker @ Maker Faire 2019 Wellington [Digital, paper, acrylic, dimensions customizable]. Wellington, New Zealand: Shed 6, Queens Wharf.
Bunn, T., & Tang, G. (2019). Create with Us [Website and online registration system]. Online, international marketing campaign: Massey University. Retrieved from https://createwithus.massey.ac.nz/
Bunn, T., & Guo, M. (2018). Dining at Lindy's: A Compound Shape Recognition Game [Multi-platform video game]. Retrieved from https://github.com/tabreturn/dining-at-lindys
Bunn, T., Bachler, B., & Holmes, N. (2018). Open Jam Aoteroa Event Website [Website and online registration system]. Retrieved from https://openjam.cmp.ac.nz/
Bunn, T., & Tang, G. (2018). Change Your Mind [Website and online registration system]. Online, international marketing campaign: Massey University. Retrieved from https://changeyourmind.massey.ac.nz/
selection of recent research contributions, 2018 → 2022.11
contributions to research discipline and environment
Processing Foundation GSoC (Google) 2022 project mentor for py5 ∙ 2020 Code in Place Section Leader, Stanford University ∙ Active and long-time involvement in the Processing Foundation and community
facilitation, networking and collaborations
PaperTracker 2019 Workshop presented @ SUAC (Shizuoka University of Art and Culture, Japan) ∙ Processing Community Day 2019 AUZ/NZ event co-organizer ∙ Open Jam Aoteroa 2018 event co-organiser
invitations to present research or similar
Invited to present PaperTracker at ICMC 2020 ∙ Python AMA 2020 sessions, Stanford University ∙ Invitation to run "Making the Invisible Visible" for Wellington City Gallery to accompany the exhibition of artist duo Semiconductor
outreach and engagement
Creative Technologies Workshop for The Innovative Young Minds 2020 programme ∙ Processing.py presentation at NZPUG (2019) ∙ Web Development Workshop series for Te Kura Kaupapa Māori o Ngā Mokopuna (Wellington, 2018)
recognition of research outputs
Generative artwork selected for inclusion in Processing Foundation's official 20th Anniversary Community Catalog (2021) ∙ Learn Python Visually featured as Amazon.com's #1 New Release in Computer Graphics books ∙ Lost in Translation (VR game) exhibited at IXRW 2021 ∙ Digital Aquatics (generative artwork) featured in the 2020 P5 Showcase
research funding and support
Exploring Accessible Real-Time Rendering Pipelines for Virtual Production NZ$19,650 of SREF funding (2021) ∙ Lonely Artist received NZ$7,648 of MURF funding ∙ Sustainable Music Making for Everyone received NZ$11,500 of MURF funding ∙ No Starch Press book advance of US$5000 ∙ 2022 GovTech CreativeHQ fellow (WellingtonNZ-funded)
research prizes and awards
PYDE.ORG selected as a finalist for the 2021 New Zealand Open Source Awards ∙ Neocense (student video game) awarded Bronze in the 2021 Best Design Awards' "Digital" category ∙ Neocense received nominations as a 2021 Pavs (game awards) finalist in two categories: Excellence in Representation and Excellence in Accessibility
reviewing, refereeing, judging, evaluating and examining
Peer review of several journal articles for Multimedia Tools and Applications (Springer, 2021–) ∙ 2020/2021/2022 Kiwi Game Starter panel member ∙ World Summit Awards 2016–2018 International Panel Member and New Zealand Expert